{"id":50873,"date":"2026-03-16T08:17:26","date_gmt":"2026-03-16T12:17:26","guid":{"rendered":"https:\/\/www.knightcrier.org\/?p=50873"},"modified":"2026-03-16T08:17:26","modified_gmt":"2026-03-16T12:17:26","slug":"are-board-games-going-extinct","status":"publish","type":"post","link":"https:\/\/www.knightcrier.org\/opinion\/2026\/03\/16\/are-board-games-going-extinct\/","title":{"rendered":"Are board games going extinct?"},"content":{"rendered":"<p><span style=\"font-weight: 400;\">For a long time, board games were a big part of family life. Before smartphones, streaming services, and online gaming became popular, families and friends would sit around a table and play games together. Rolling dice, moving pieces, and competing with each other was a normal way to spend time. Games like Monopoly, Scrabble, and Clue weren\u2019t just games\u2014they were something people looked forward to doing together. Though today, board games don\u2019t seem as common as they used to be.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">One big reason for this is the rise of digital entertainment. Video games, mobile apps, and social media give people unlimited things to do on their phones. With just a few taps, someone can download a game and start playing immediately. Compared to setting up a board game, explaining the rules, and getting multiple people together, playing a game on your phone is much easier and faster.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">People\u2019s habits have also changed over time. Many families are busier than they were in the past, and it can be hard to find time when everyone is free. A lot of people also spend more time online than they do hanging out in person. Since board games require everyone to be in the same place, they don\u2019t happen as often as they used to.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Another reason board games seem to be disappearing is how people think about them now. Many people see them as something you only play during holidays or when you\u2019re younger. Because of that, they can feel old-fashioned compared to modern games that are played online.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Some classic board games like Monopoly, Risk, and Sorry even have versions you can play on your phone now. While that makes them easier to access, it also changes the experience. Playing on a screen isn\u2019t the same as sitting around a table, talking, laughing, and competing with the people next to you.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Board games also teach skills that are sometimes missing in digital games. When people play together in person, they practice patience, strategy, and communication. Players watch each other\u2019s reactions, argue over moves, and celebrate wins together. Those moments help people connect in ways that a screen usually can\u2019t replace.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Even though board games aren\u2019t as popular as they once were, they haven\u2019t completely disappeared. Some people still enjoy them, and there are communities, game caf\u00e9s, and designers who continue to create new board games. In some places, they are even starting to become popular again with smaller groups of players.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">No one really knows if board games will ever fully disappear. What is clear is that they depend on people choosing to spend time together in person. In a world where screens are everywhere, board games remind us that sometimes the best kind of fun is just sitting around a table with other people.<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>For a long time, board games were a big part of family life. Before smartphones, streaming services, and online gaming became popular, families and friends would sit around a table and play games together. Rolling dice, moving pieces, and competing with each other was a normal way to spend time. Games like Monopoly, Scrabble, and&#8230;<\/p>\n","protected":false},"author":2,"featured_media":50874,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,11],"tags":[],"staff_name":[1547],"class_list":["post-50873","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-opinion","category-top-stories","staff_name-ian-west"],"_links":{"self":[{"href":"https:\/\/www.knightcrier.org\/app-json\/wp\/v2\/posts\/50873","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.knightcrier.org\/app-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.knightcrier.org\/app-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.knightcrier.org\/app-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.knightcrier.org\/app-json\/wp\/v2\/comments?post=50873"}],"version-history":[{"count":1,"href":"https:\/\/www.knightcrier.org\/app-json\/wp\/v2\/posts\/50873\/revisions"}],"predecessor-version":[{"id":50875,"href":"https:\/\/www.knightcrier.org\/app-json\/wp\/v2\/posts\/50873\/revisions\/50875"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.knightcrier.org\/app-json\/wp\/v2\/media\/50874"}],"wp:attachment":[{"href":"https:\/\/www.knightcrier.org\/app-json\/wp\/v2\/media?parent=50873"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.knightcrier.org\/app-json\/wp\/v2\/categories?post=50873"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.knightcrier.org\/app-json\/wp\/v2\/tags?post=50873"},{"taxonomy":"staff_name","embeddable":true,"href":"https:\/\/www.knightcrier.org\/app-json\/wp\/v2\/staff_name?post=50873"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}